The Great Wilderness - Hags of the Grand Coven Pack
What makes hags great is that their capricious and unknowable nature gives them the potential to be extremely villainous. Add to that the fact that they are a decent challenge on the tabletop, and they become a great enemy for adventurers.
And then, to top it off, mix and match them in a powerful coven – this is the stuff mini-campaigns are made of!
The Great Wilderness is all about those wild places where adventure lies. From deep, foreboding forests teeming with hidden danger to soaring mountain tops where stone giants stand lonely sentry, from wide open plains where marauding tribes lay waste to those brave (or foolish) enough to settle there, to deep deserts where death come not just from monsters, but also from unrelenting conditions… these are all places that form part of the Great Wilderness.
They are the places that are untamed and untouched, where ‘civilisation’ has never laid claim to anything. These are the places of wild tribes, terrifying creatures, and great adventure.
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